A thief on the run from the galactic police finds refuge on an abandoned spaceship. A lonely ship AI finds unexpected company. 

Explore the ship, solve puzzles, uncover mysteries, and befriend an AI who probably isn't trying to kill you.


A Long Way to the Nearest Star placed 3rd (out of 70 entries) at the 28th Annual Interactive Fiction Competition.

A walkthrough can be found here.

Updated 22 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(13 total ratings)
AuthorSV Linwood
GenreInteractive Fiction
Made withTwine
Tagsartificial-intelligence, Sci-fi, Singleplayer, Space, Text based
Average sessionA few hours
LanguagesEnglish
InputsMouse, Smartphone
AccessibilityColor-blind friendly
LinksIFDB

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A_Long_Way_to_the_Nearest_Star.html 1 MB
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Walkthrough.html 575 kB

Comments

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nice and simple, but it keeps exploration and story progression interesting. ending 5 was so sweet, it definitely did not take me long to get attached to solis haha. as an ai lover, this is everything i wanted in a short sci fi story. its a lovely little game!

(2 edits)

Picked a random game to keep me awake in class, didn't expect to hold back tears when Solis downloaded fruit for me. Ending 5 is the true ending, if you ask me. ;-;

I'm super curious about the first achievement, it's the only one I haven't been able to get. Makes sense for the extras to not be included in the walkthrough, but I wish the achievements were, if only to sate my curiosity lol

(+1)

Hi, I'm glad you liked the game!

As for the first achievement, you can take a photo in the garden with Trill's datapad, then show it to Solis.

Oh, weird. I did that twice in the same playthrough but never got the achievement :(

Oh, whoops, I forgot to mention that you need to use the crystals inside the garden first.

I really loved this!

(+1)

I am almost done and I'm enjoying this game so thoroughly! Made me feel some things. Also I'm a sucker for a good AI friend

this game was so good!!