A Long Way to the Nearest Star
A thief on the run from the galactic police finds refuge on an abandoned spaceship. A lonely ship AI finds unexpected company.
Explore the ship, solve puzzles, uncover mysteries, and befriend an AI who probably isn't trying to kill you.
A Long Way to the Nearest Star placed 3rd (out of 70 entries) at the 28th Annual Interactive Fiction Competition.
A walkthrough can be found here.
Updated | 22 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (13 total ratings) |
Author | SV Linwood |
Genre | Interactive Fiction |
Made with | Twine |
Tags | artificial-intelligence, Sci-fi, Singleplayer, Space, Text based |
Average session | A few hours |
Languages | English |
Inputs | Mouse, Smartphone |
Accessibility | Color-blind friendly |
Links | IFDB |
Comments
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nice and simple, but it keeps exploration and story progression interesting. ending 5 was so sweet, it definitely did not take me long to get attached to solis haha. as an ai lover, this is everything i wanted in a short sci fi story. its a lovely little game!
Picked a random game to keep me awake in class, didn't expect to hold back tears when Solis downloaded fruit for me. Ending 5 is the true ending, if you ask me. ;-;
I'm super curious about the first achievement, it's the only one I haven't been able to get. Makes sense for the extras to not be included in the walkthrough, but I wish the achievements were, if only to sate my curiosity lol
Hi, I'm glad you liked the game!
As for the first achievement, you can take a photo in the garden with Trill's datapad, then show it to Solis.
Oh, weird. I did that twice in the same playthrough but never got the achievement :(
Oh, whoops, I forgot to mention that you need to use the crystals inside the garden first.
I really loved this!
I am almost done and I'm enjoying this game so thoroughly! Made me feel some things. Also I'm a sucker for a good AI friend
this game was so good!!